SVG Sprite Builder
Reuse the existing static-vector validator to build up to 50 symbols, each with a viewBox. Rebase IDs and local references; reject scripts, embedded resources, duplicate or dangling IDs. Text 32 KiB, 2000 nodes / 32 levels, output 1 MiB. The sprite is exported as code without rendering input.
Enabling local controls…
Results
Review the settings and run locally.
Processing model and limits
Reuse the existing static-vector validator to build up to 50 symbols, each with a viewBox. Rebase IDs and local references; reject scripts, embedded resources, duplicate or dangling IDs. Text 32 KiB, 2000 nodes / 32 levels, output 1 MiB. The sprite is exported as code without rendering input.
How to use this tool
Load the example, edit locally, inspect and copy or download the complete output. Editing discards pending results.
When not to use it
Reuse the existing static-vector validator to build up to 50 symbols, each with a viewBox. Rebase IDs and local references; reject scripts, embedded resources, duplicate or dangling IDs. Text 32 KiB, 2000 nodes / 32 levels, output 1 MiB. The sprite is exported as code without rendering input.